![]() Level 1 will be even more important on Ahri into champions where you can be in range for Fox-Fire as she'll seriously be chunking them out now. It got more base damage across every level, especially level 1, mana cost reduced from 45 to 25, movement speed for longer, and the flame duration being reduced. With Ahri's small rework, this ability got slightly changed. Missles will deal 200% damage to minions below 20% health, and flames will prioritize low health minions that can be killed by Fox-Fire. After 0.4 seconds, the flames will target the closest enemies in range, or if an enemy has been recently hit with Ahri's Charm or basic attack, they will hit them after 0.25 seconds with slightly more range. On activation, Ahri gains a burst movement speed decaying over 2 econds, and summons 3 spectral flames which orbit her for up to 2.5 seconds. We go with Presence of Mind because it's the next best rune on the tree, and gives you a decent amount of mana regen!įox-Fire is Ahri's second damage spell. ![]() Legend: Tenacity combined with Mercury's Treads gives you 51% tenacity so it makes it a lot harder for the enemies to lock you down, and you can also take Cleanse on top. Precision: I know what you're thinking, why on earth would I ever run this rune tree? This is an amazing choice where there is a HUGE amount of CC on the enemy team, so much so that you can't play the game unless you have some form of tenacity. Taking Nullifying Orb is still really good into burst AP mids + heavy AP teams, Manaflow Band is still okay if you want a bit more mana regen, and Transcendence is the next best thing you can take. Sorcery: this is what I previously ran on Ahri before I found out that Inspiration was better. like a Zed, you can take Perfect Timing for an early Stopwatch. Inspiration: if you're in a hard match-up, you should go Time Warp Tonic and Biscuit Delivery alongside a Corrupting Potion start to have huge amounts of sustain, and if you're in a hard counter match-up that you're going to be building a Zhonya's Hourglass second vs. ![]() Ghost Poro is a great choice instead of Eyeball Collection if you aren't going to be getting many kills early on. a super squishy team where you open with Spirit Rush for the extra magic penetration to pop squishies fast. With Cheap Shot, you will always apply damage after Charm, and I would take it if I'm vs a kitey/tanky team where I open with Charm usually. ![]() Domination: you can substitute Taste of Blood with the others runes on the same row. ![]()
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